Gear

The detector, the headphones, the spade and the ride: what each level does. Every level is dressed in the era of its place.

Detector
How many finds an hour.
Headphones
How rare your finds are.
Spade
Deep flags, double finds, crates and boosters in the hole.
Ride
Which places you can reach.

Each piece has eight levels, and each crate takes one piece up one level (see Crates). Level 2 is dressed for the Neon Motel, level 3 for Tumbleweed Gulch, and so on, so his kit travels through time with him.

Detectors

A better detector finds more signals an hour.

Yard Sale Special
90 finds an hour · one every 40s
Chrome Cruiser
102 finds an hour · one every 35s
Prospector's Rod
116 finds an hour · one every 31s
Doubloon Dowser
130 finds an hour · one every 28s
Squire's Lance
144 finds an hour · one every 25s
Centurion Coil
160 finds an hour · one every 23s
Frost Finder
180 finds an hour · one every 20s
Chrono Coil
200 finds an hour · one every 18s

Headphones

Better headphones hear the faint signals, so more of what you dig up is rare or better. The place sets what is in the ground, so headphones work up to the level of the place you are in.

Foam Cans
2% rare or better · 20% uncommon
A legendary about every 13 days
Hi-Fi Muffs
6% rare or better · 24% uncommon
A legendary about every 8 days
Ear Trumpets
10% rare or better · 27% uncommon
A legendary about every 5 days
Conch Shells
15% rare or better · 30% uncommon
A legendary about every 3 days
Helm Muffles
20% rare or better · 32% uncommon
A legendary about every 2 days
Laurel Listeners
26% rare or better · 33% uncommon
A legendary about every 30 hours
Mammoth Muffs
33% rare or better · 33% uncommon
A legendary about every 20 hours
Fossil Phones
42% rare or better · 32% uncommon
A legendary about every 14 hours
The legendary odds above are for a full kit at that level, detecting in the place of the same level.

Spades

A better spade digs deeper flags and digs them faster, and sometimes brings up a second find, a crate or a booster in the same hole.

Plastic Spade
Digs shallow flags · 2 flags can wait, across every place
A crate or booster 1 dig in 50
Garden Trowel
Digs deep flags in 88% of the time · 3 flags can wait, across every place
Second find 8% of the time · A crate or booster 1 dig in 40
Miner's Pick
Digs deep flags in 77% of the time · 3 flags can wait, across every place
Second find 15% of the time · A crate or booster 1 dig in 35
Treasure Spade
Digs deeper flags in 67% of the time · 4 flags can wait, across every place
Second find 22% of the time · A crate or booster 1 dig in 30
Squire's Shovel
Digs deeper flags in 58% of the time · 4 flags can wait, across every place
Second find 30% of the time · A crate or booster 1 dig in 25
Legion Dolabra
Digs deepest flags in 50% of the time · 5 flags can wait, across every place
Second find 38% of the time · A crate or booster 1 dig in 20
Tusk Scoop
Digs deepest flags in 43% of the time · 5 flags can wait, across every place
Second find 47% of the time · A crate or booster 1 dig in 16
Raptor Claw Pick
Digs deepest flags in 36% of the time · 6 flags can wait, across every place
Second find 56% of the time · A crate or booster 1 dig in 12

Rides

Each ride reaches one place further back in time, and waits for him there.

Beach Cruiser
Reaches Boardwalk Beach · Today
Jukebox Jumper
Reaches Neon Motel · 1956
Grandfather Clock
Reaches Tumbleweed Gulch · 1882
Hourglass Rowboat
Reaches Skull Cove · 1715
Trebuchet
Reaches Castle Moat · 1340
Sundial Chariot
Reaches Ashfall Forum · 79 AD
Garage Freezer
Reaches Frostbite Tundra · 18,000 BC
Porta-Potty 3000
Reaches Dino Sands · 66,000,000 BC